Not just the same interior modules rotated needs assets from other single player locations, and more open outdoor type sections imo. that is the number 1 requirement for it to get going.Īfter that, more backdrop options. I really hope Bethesda takes as much risk with it as they did with the single player (which was very risky, and id pulled it off better than pretty much anyone expected).Snapmap needs a 'PC only' filter and option for map creation, in which all those restrictions gets dropped.Then dropping all the enemy spawn limits, map size, etc. Yep, that is the biggest frustration with it in my opinion.every single snapmap limitation is obviously based on console network limitations (limits set in place by Sony and MS with PSN/XBL).there is zero reason for any of that on the PC version.but there are most likely those annoying 'behind closed door' parity clauses between all versions.
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